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Psychonauts mods
Psychonauts mods












psychonauts mods

Worse yet, the manager’s brain is missing. However, upon arriving, he finds that the manager in charge of the mailroom is trapped in a box marked for Zannato. Finding his way out, Forsythe assigns him to the Motherlobe's mailroom. Raz's fellow interns give him a humiliating initiation, and he's stripped of his clothes, locked in a closet, and forced to escape. Forsythe isn't impressed with the 10-year-old psychic, and rather than allow him on all the top-secret, dangerous missions he dreams of participating in, she relegates Raz to the intern program. Arriving at The Motherlobe, the Psychonauts’ headquarters, Raz is introduced to Hollis Forsythe, the second in command of the Psychonauts. Their next mission is to identify and stop said mole. This opening level also serves as the Psychonauts’s tutorial, acclimating you to the controls and powers before it truly lets you loose.Īfter working their way through Lobatto's brain, the Psychonauts deduce they have a mole within their ranks. Teeth and gums are everywhere as you work your way through the level's various platforming sections, being introduced to the game’s cast of characters. His first mission: infiltrating Lobatto's mind and figure out who the villain might've been working with.Ī dentist by trade, Lobatto's mind is teeth-themed – and it's truly horrific. Lobatto, Razputin "Raz" Aquatto has the chance to live out his dream: joining the ranks of this psychic organization tasked with maintaining world peace. After saving Truman Zannato, the head of the Psychonauts, from the evil Dr. Psychonauts 2 picks up right after the events of the first Psychonauts, released in 2005, as well as the events of the VR exclusive Psychonauts in the Rhombus of Ruin, released in 2017. After playing through four different levels of the game, we were able to see a variety of the story, characters, and different gameplay concepts.įirstly, we checked out the game's opening.

psychonauts mods

Saying we "only" had a few hours does a disservice to the plethora of stuff we saw in Psychonauts 2. And while we only played for few hours during a recent hands-on preview event, we're hopeful the rest of the package maintains this pace – even if the game doesn't always feel as tight as we want it to. At every turn, the game throws something new and unexpected your way, to warp your perception of both the game's universe and your understanding of its mechanics it constantly moves between different ideas, level designs, and gimmicks.














Psychonauts mods